This paper describes the urban design of the digital city called AlphaWorld. AlphaWorld is a digital community created in 1995 and accessed daily through the internet by thousands of users. Unlike other digital communities, AlphaWorld’s users may also settle land and construct objects within the world. The design and content of these constructions are determined autonomously, and the cumulative result of this settlement is an organically evolved digital city.
This study examines the morphological changes that occur when residential redevelopment takes place in severely deteriorated inner-city areas. Six large redevelopments completed between 1990 and 2000 in Detroit, Michigan, USA are examined. Seven morphological characteristics of the new housing are compared with those of the housing that existed in 1951.
Between 1960 and 2000, Providence, Rhode Island, transformed its downtown through physical redevelopment. This article examines the proposals and implementation of seven major downtown plans issued for Providence during this period. Each plan proposed significant physical changes like the redevelopment of city blocks, the relocation of railroads, or the construction of open space. Despite Providence’s successful redevelopment reputation, the study found that Providence’s downtown plan implementation was both incomplete and incremental.
We estimate the effect of design on the assessed values of new housing units in high-poverty Chicago census tracts with a parcel-based hedonic regression in which we distinguish between three urban design types: enclave, traditional neighborhood development (TND), and infill. We find that urban design significantly affects housing values, and infill housing is more highly valued than either enclave or TND housing.
This paper describes informal, small-scale leisure and nightlife districts or entertainment zones (EZs) which have developed in or near the downtowns of mid-sized and large American cities in recent years. Occupying older vernacular buildings in marginal areas of downtown, the bars, cafes, restaurants, nightclubs and performance spaces of EZs have developed largely without the large-scale design, planning, government action or subsidy common in formal urban entertainment districts.
This paper examines the dramatic changes to city block morphology that occurred during the 20th century in Detroit, MI, USA. The study area is comprised of four square miles (10.4km2) of downtown Detroit. The paper measures the amount and causes of city block frontage change between the years 1896 and 2002, and finds that 37% of Detroit’s 1896 city block frontage was removed by 2002. Only 50% of the removed frontage was replaced with new frontage.
This chapter critiques the dominant growth-oriented perspective on globalization by illustrating the means by which a particular transnational metropolitan area, that of Detroit-Windsor (USA-Canada), is operating in a manner precisely opposite to the dominant teleological trajectory projected by the advocates of globalization for world-regions like New York, Tokyo, London, and emerging global cities elsewhere in Asia.
Submitted by Ezra Glenn on Wed, 12/19/2012 - 1:14pm
Symposium: Thursday, January 17, 2013 (5-9pm). Room 9-450, MIT Exhibition: December 19, 2012- February 15, 2013 at the Keller Gallery, 77 Massachusetts Avenue, Room 7-408, MIT On view December 19, 2012- February 15, 2013, 9am – 5pm Monday - Friday
This book explores future planning and design in and around the Mumbai Metropolitan Region, specifically focused on the Bay of Mumbai. Over the summers of 2008 and 2009, a multidisciplinary group of graduate students from Massachusetts Institute of Technology’s School of Architecture + Planning traveled to Mumbai for field research. Studio was led by professors Alan Berger and Rahul Mehrotra. MIT