Spring 2013

Semester Start Date: 
Friday, February 1, 2013

Theory of City Form

Theories about the form that settlements should take. Attempts a distinction between descriptive and normative theory by examining examples of various theories of city form over time. Concentrates on the origins of the modern city and theories about its emerging form, including the transformation of the 19th-century city and its organization. Analyzes current issues of city form in relation to city-making, social structure, and physical design. Prerequisites: 11.001, 4.252, or 11.301

Digital City Design Workshop

Students develop proposals, at the city and neighborhood scales, that integrate urban design, planning, and digital technology. Aims to create more efficient, responsive, and liveable urban places and systems that combine physical form with digital media, sensing, and advanced communications. Involves research and project work which is supported by lectures, case studies of digital city design, and involvement from experts and representatives of subject cities. Limited to 12.

Landscape & Urban Heritage Conservation

Workshop focuses on cultural landscape heritage issues and projects in the Indo-Islamic realm. Landscape and urban heritage inquiry goes beyond monuments and combines study of conservation theory and practice with exploration of active urban environmental design projects. Limited to 15.

Engaging Community: Models & Methods for Designers and Planners

Reviews a range of models for engaging communities, from a client-consultant relationship to advocacy, community organizing, consensus building, capacity building, and knowledge building. Explores the the ways these different models have been used in design and planning practice and community building.

Planning Studio

The studio will explore the questions of sustainability in future residential developments in urban China. It will build on the work of studios in Shanghai and Shenzhen. The issues of sustainability are broadly defined to include the environment, the economy and equity. For the neighborhood scale, our framework consists of: diverse housing; community facilities; natural systems; and mobility. As part of the studio, there will be a field trip during IAP. Prerequisites:permission of instructor

Real Estate Development Studio: Complex Urban Projects

Focuses on the process of synthesizing projects for the real estate development industry, including the integration of finance and marketing with physical programming and design. Interdisciplinary student teams analyze how to maximize value in large-scale, mixed use projects and then prepare professional development proposals. Reviews contemporary practice in residential and commercial development, as well as innovative new real estate products, to provide a foundation for project work. Projects are interspersed with lectures, field trips, and short sketch exercises.

Urban Design Politics

Examines ways urban design contributes to distribution of political power and resources in cities. Investigates the nature of relations between built form and political purposes through close study of a wide variety of situations where public sector design commissions and planning processes have been clearly motivated by political pressures. Lectures and discussions focus on specific case studies of twentieth-century government-sponsored designs carried out under diverse regimes in the United States, Europe, and elsewhere. Prerequisites: permission of instructor

Negotiation and Dispute Resolution in the Public Sector

Investigates social conflict and distributional disputes in the public sector. While theoretical aspects of conflict and consensus building are considered, focus is on the practice of negotiation and dispute resolution. Comparisons between unassisted and assisted negotiation are reviewed along with the techniques of facilitation and mediation.

Computer Games and Stimulations for Investigation and Education

Understand how we learn from computer games and simulations, and delve into the process of building and testing their own simulations. First, students explore the design and use of games and simulations in the classroom, and the research and development issues associated with desktop computer-based, handheld computer based and non-computer based media. Students then develop their own simulations and games, study what and how people learn from them (including field testing of products), and how games and simulations can be implemented in educational settings.

Ethics of Intervention: Anthropological Approaches

An historical and cross-cultural study of the logics and practices of intervention: the ways that individuals, institutions, and governments identify conditions of need or states of emergency within and across borders that require a response. Examines when a response is viewed as obligatory, when is it deemed unnecessary, and by whom; when the intercession is considered fulfilled; and the rationales or assumptions that are employed in assessing interventions.

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