Book Chapter
Design and Implementation of an MMO: approaches to support inquiry learning with games

Games can be a powerful tool for learning not only content knowledge but also skills and ways of thinking. In a classroom, the instructional design that goes into the implementation of a learning game is as important as the game itself. The Radix Endeavor is a multiplayer online game for inquiry-based STEM learning in which players explore mathematical and biological systems and use their understanding of those systems to solve problems in a virtual world. This chapter will present case studies of teachers implementing Radix in their classroom with a wide variety of formats, approaches, and learning goals. The authors will examine how key elements of an implementation impact student and teacher experiences and support problem-solving and inquiry learning. The chapter will explain the importance of implementation decisions, which will aid teachers and instructional designers integrating game-based learning into their own curriculum.

Title
Publication TypeBook Chapter
Year of Publication2016
AuthorsRosenheck L, Gordon-Messer S, Clarke-Midura J, Klopfer E
Book TitleHandbook of Research on Gaming Trends in P-12 Education
Pagination33-54
PublisherIGI Global
Abstract

Games can be a powerful tool for learning not only content knowledge but also skills and ways of thinking. In a classroom, the instructional design that goes into the implementation of a learning game is as important as the game itself. The Radix Endeavor is a multiplayer online game for inquiry-based STEM learning in which players explore mathematical and biological systems and use their understanding of those systems to solve problems in a virtual world. This chapter will present case studies of teachers implementing Radix in their classroom with a wide variety of formats, approaches, and learning goals. The authors will examine how key elements of an implementation impact student and teacher experiences and support problem-solving and inquiry learning. The chapter will explain the importance of implementation decisions, which will aid teachers and instructional designers integrating game-based learning into their own curriculum.

URLhttps://www.igi-global.com/chapter/design-and-implementation-of-an-mmo/139797
DOI10.4018/978-1-4666-9629-7.ch002